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Adventure Challenge Award

The Adventure Challenge Award is sponsored by Kingswood. Find out more.

How to earn your award

  1. Take part in four different adventurous activities. At least two of these activities should be new to you and you should try to do them on at least two separate occasions. You could try:
    • abseiling
    • canoeing
    • caving or potholing
    • climbing
    • cycling
    • dragon boating
    • gliding
    • hillwalking
    • hiking
    • hovercrafting
    • mountain boarding
    • night hiking
    • orienteering
    • paragliding
    • pony trekking or horse riding
    • powered aircraft
    • pulling
    • rafting
    • sailing
    • snowboarding
    • stunt kiting
    • sub-aqua
    • surfing
    • water-skiing
    • windsurfing.
  2. Show how you have developed your skill and expertise in one of these activities. Show that you know the safety issues involved, and that you can use any equipment needed for the activity safely.
  3. Learn about any environmental issues caused by your activity. Take steps to reduce any harm to the environment.
  4. Research other ways you can take part, or develop your skills, in your chosen activities. Follow up your research with action!


 

Flexibility

Each young person who participates in the Programme, including badges and awards, should face a similar degree of challenge, and requirements can be adapted according to each young person’s abilities.  For more information and practical tips see our guidance on flexibility



Guidance for Leaders:

Scouts who have particularly enjoyed this Challenge Award may like to try these Activity Badges:


For inspiration, read the blog on the Adventure Challenge Awards here.

Additional guidance on each of the requirements can be found below.

Take part in four different adventurous activities preferably on at least two separate occasions.
The activities should, by definition, be adventurous by nature and could be undertaken on land, water or air. Some examples are given in the badge requirements, but these can be added to. Visit the A-Z of Activities for information, guidance and rules on a long list of adventurous activities.
Adventurous activities could be done as part of District or County events and competitions, on a camp or residential opportunity, or as part of the Troop programme. Availability of activities depends on your local area and other leaders within your District and County will have suggestions of good activity providers local to you – for example Scout Activity Centres, individual instructors or commercial suppliers.

Adventurous activities don’t have to be expensive to be exciting. Anything which is new to your Scouts will provide an exciting challenge. Get the Scouts involved in choosing which activities they want to do, for example by asking for suggestions, taking a vote, or getting Patrol Leaders involved in planning a camp or activity day.

When organising adventurous activities make sure that you know and follow the rules for that activity. There are rules which apply for activities led by a member of Scouting, and for activities run by external suppliers. They can all be found at here.

Show how you have developed your skill and expertise in one of these activities, that you know the safety issues involved, and are able to use safely any equipment needed for the activity
Scouts must show that they’ve developed their skill and expertise in a particular activity. This will hopefully be something that they have tried and discovered that they enjoy, so have gone on to do more. This could be done outside of Scouting (for example by joining a local club) but it could also be done through Scouting (for example by developing kayaking skills by doing that activity on a number of camps, or developing hiking skills to be able to enter a County competition).

Keeping a record of when the activity has been done is not important, but you should be able to see that they have improved since their initial try of the activity, and can explain and use safety equipment. You can check their knowledge of safety by observing and asking questions whilst on the activity with the Scouts, or asking them to explain safety aspects separately. They could take this further and complete it in a creative way, for example taking photos or do a presentation to other Scouts.

Understand environmental issues surrounding the activity and take steps to reduce any adverse environmental impact
Environmental impacts will be specific to the activity. For example, it could be about minimising erosion to a rock face, keeping to the footpath on a walk through a sensitive area, or riding bikes on recognised trails. You can search for environmental impact assessments online and use them as the basis for running an activity.

Research further opportunities to take part in or develop your skills in your chosen activities. Follow up your research with action!
Scouts should know how to go on and take part in their chosen activity outside of Scouting to complete this requirement. They don’t have to act on this research, but if they have enjoyed the activity you may want to encourage them to go further, for example by doing something within education, another youth group or a specialist club.


 

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