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Athletics Plus Activity Badge

These badge requirements were updated on 26 January 2018. The previous badge requirements can still be used until 31 January 2019, to allow for transition where necessary.

The timings for the 4 x 100 metre relay race event were corrected in September 2018.


How to earn your badge

Take part in six of the activities in the table below. Take your best four scores and, if the points you score add up to eight or more, you get your badge.

Events

You get 3 points for

You get 2 points for

You get 1 point for

50m sprint

9 seconds

10 seconds

11 seconds

Throwing a cricket ball

25 metres

22 metres

18 metres

High jump

96cm

86cm

76cm

Long jump

3 metres

2.5 metres

2 metres

Sargent jump

35cm

30cm

25cm

Shuttle run 6 x 10 metres

18 seconds

19 seconds

20 seconds

50m skip with a rope

12 seconds

13 seconds

14 seconds

1,000 metre run

5 minutes

6 minutes

10 minutes

4 x 100 metre relay race
70 seconds 80 seconds90 seconds

Top tips

For the sargent jump, the person checking your score will get you to stand straight against the measure, with your arm stretched up. They will then adjust the measure so it starts from the tips of your fingers. The measurements depend on how high you can hit the measure with a jump. There are videos online that show how it's done.

For the shuttle run, the limits of the run will be marked on the ground. To finish the run, your hand or foot must touch on, or past, the mark.

For the 4 x 100 metre relay race, the timings listed are for a team of four to complete the whole distance.

Guidance for leaders

! For the high jump, be very careful about the way young people jump. Special equipment is needed including crash mats for landing. Fosbury Flop must not be undertaken unless young people have been taught to do it properly and an expert is there to watch.


Previous badge requirements

These requirements will be discontinued on 31 January 2019.

How to earn your badge

Take part in all the activities on the table. Take your best four scores and, if the points you score add up to eight or more, you get your badge.

Events

You get 3 points for

You get 2 points for

You get 1 point for

50m sprint

9 seconds

10 seconds

11 seconds

Throwing a cricket ball

25 metres

22 metres

18 metres

High jump

96cm

86cm

76cm

Long jump

3 metres

2.5 metres

2 metres

Sargent jump

35cm

30cm

25cm

Shuttle run 6 x 10 metres

18 seconds

19 seconds

20 seconds

50m skip with a rope

12 seconds

13 seconds

14 seconds

1,000 metre run

5 minutes

6 minutes

10 minutes

 

! For the high jump, be very careful about the way young people jump. Special equipment is needed and crash mats for landing. Fosbury flop must not be undertaken unless young people have been taught to do it properly and an expert is there to watch you.


Flexibility

Each young person who participates in the Programme, including badges and awards, should face a similar degree of challenge, and requirements can be adapted according to each young person’s abilities.  For more information and practical tips see our guidance on flexibility


Reviewed: 12/09/2018

 

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